
The player gains a small amount of health for each enemy the defeat, with the objective being to defeat as many as possible. The player is given one fighter to survive a horde of endless opponents, each being fought ne at a time.

Completing a character's Arcade Mode route will unlock their alternate costume. CPU rules.Įach fighter has a personalized route in which they battle six opponents before facing off against a boss. The objective is to KO all the CPU's fighters playing by Vs. Sidestep Left/Right (grounded) / Air Dodge (airborne)Ī simple one-on-one match against a computer controlled opponent.īoth the player and CPU select three fighters (with each member of a Duo Fighter team being available individually), being able to swap out between them in battle. However, being hit too much while guarding will cause the fighter to be stunned for a short time, leaving them open for attacks. Tilting the control stick while guarding can also cause the fighter to sidestep, allowing them to dodge attacks out of the guarding state. Using a guard will put the fighter in a defensive state, allowing them to nullify most damage and knockback from the opponent's attacks. This meter has three sections, and filling up each one allows the player to use the corresponding Clash Attack for their character (a level 1 Clash Attack for the first bar, Level 2 for the second, etc.).Īside from attacking, each fighter can make use of a guard. In addition, each fighter has a Clash Charge meter located beneath their health meter, which fills up as they rack up combos and take damage. This results in each figure having a selection of grounded and aerial attacks, alongside five special moves. series, specifically the Fatal Fury franchise's Terry Bogard in Super Smash Bros. The basis for the control scheme was inspired by the fighters from the Super Smash Bros. However, an effort was made to simply the game's controls so that players inexperienced with traditional fighting games could enjoy the gameplay experience. A variety of game modes are available which alter this formula, offering new gameplay experiences. Each fighter has a health meter located at the top of the screen (left for player one, right for player two), with the objective of each match is too deplete the opposing player's health. Capcom and Mortal Kombat, featuring one-on-one battles. CrossClash is a traditional fighting game akin to Marvel vs.
